Eureka Math Kindergarten Practice
Eureka Math Kindergarten is organized into six Modules that build sequentially: Module 1 spends the entire fall on numbers to ten (counting, writing numerals, recognizing how many in a set), Module 2 transitions to 2D and 3D shape identification, and Module 3 returns to numbers via comparison alongside informal measurement of length, weight, and capacity. The pacing is slower than enVision or Big Ideas because Eureka insists kids see numbers concretely before naming them — it's the most "concrete-pictorial-abstract" of the major K curricula.
Eureka Math Kindergarten modules
- Module 1
Numbers to 10
- Module 2
Two-Dimensional and Three-Dimensional Shapes
- Module 3
Comparison of Length, Weight, Capacity, and Numbers to 10
- Module 4
Number Pairs, Addition and Subtraction to 10
- Module 5
Numbers 10-20 and Counting to 100
- Module 6
Analyzing, Comparing, and Composing Shapes
Modules 4 and 5 are the procedural workhorses: number pairs, addition and subtraction within ten (Module 4) and teen numbers plus counting to 100 (Module 5). These map almost one-to-one to Briveli's add-within-10, sub-within-10, and teen-numbers ladders, which a parent following the Eureka pacing guide can use as nightly fluency reps. Module 6 closes the year with shape composition and decomposition (e.g., making a hexagon from triangles) — a precursor to first-grade fraction work that often gets skipped at home but is worth practicing.
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